How we create the sound for a game at Creasaur

HOW WE CREATE THE SOUND FOR A GAME AT CREASAUR

MEET OUR TEAM! TARIK EMRE PRESENTS HIS WORK AS SOUND DESIGNER FOR LUCA: THE DREAMER.

Welcome back, good to see you.

Did you already know that we are creating our games completely in-house? This goes from the concept to the design through the graphics to the programming… not to forget the sound effects and music!

May we introduce you to another one of our teammates, who is responsible for the sound design at Creasaur? Tarık Emre illustrates his job for the Halloween update of Luca: The Dreamer in the video below.

Find out more about the process of creating sound effects and background music for the images and animations from the game.


Hosting a delegation from Belarus

HOSTING A DELEGATION FROM BELARUS

WE INTRODUCED OUR VISITORS FROM ABROAD TO OUR TEAM AND OUR GAMES.

Hello and добры дзень.

Creasaur received visitors from abroad this week. We hosted a delegation from the Belarusian Committee on Science and Technology and the Turkish Ministry of Industry and Technology in our office.

After a presentation on our recent projects, our company culture and values, we took a tour of our colorful office and introduced the team to our guests. The delegates met our teammates from all departments, from Game Design and Development through Art, 3D and Animation to Sound, Quality, Data Analysis and Marketing.

Seeing our visitors test our games and receiving their feedback has been the day’s most memorable moment, thank you, дзякуй.