We are looking for 3D Generalists who can create classy assets and models!
Location: Ankara, Turkey
Responsibilities
- Producing high-quality 3D stylized humanoid and non-humanoid characters and environment assets, including modeling and look dev
- Creating high poly sculpts and low poly in-game models based on original concepts
- Creating textures for 3D models with adequate lighting and materials
- Collaborating in a dynamic office with a cross-disciplinary team of artists and developers
- Meeting project deadlines in a timely manner
Experience & Skills
- Being a team player
- Graduated from a related discipline
- Excellent communication and organization skills
- Professional experience with Autodesk Maya, ZBrush and Adobe Photoshop
- Modeling and texturing skills in a diverse visual range of characters and environments
- Strong UV layout skills
- Knowledge of topology for animation
- Basic knowledge of physically based rendering (PBR)
Bonus
- General knowledge of composition and color theory
- Experience in Houdini, Substance Painter, Mari or Quixel
- Passion for mobile games
- Open to learning new tools and technologies
- Love Creasaur as much as we do!
Please make sure to share a portfolio and / or reel of your previous works with us (e.g. Sketchfab, Behance, ArtStation, DeviantArt etc.) for that we can consider your application.