We are looking for 3D Generalists who can create classy assets and models!

Location: Ankara, Turkey

Responsibilities

  • Producing high-quality 3D stylized humanoid and non-humanoid characters and environment assets, including modeling and look dev
  • Creating high poly sculpts and low poly in-game models based on original concepts
  • Creating textures for 3D models with adequate lighting and materials
  • Collaborating in a dynamic office with a cross-disciplinary team of artists and developers
  • Meeting project deadlines in a timely manner

Experience & Skills

  • Being a team player
  • Graduated from a related discipline
  • Excellent communication and organization skills
  • Professional experience with Autodesk Maya, ZBrush and Adobe Photoshop
  • Modeling and texturing skills in a diverse visual range of characters and environments
  • Strong UV layout skills
  • Knowledge of topology for animation
  • Basic knowledge of physically based rendering (PBR)

Bonus

  • General knowledge of composition and color theory
  • Experience in Houdini, Substance Painter, Mari or Quixel
  • Passion for mobile games
  • Open to learning new tools and technologies
  • Love Creasaur as much as we do!

 

Please make sure to share a portfolio and / or reel of your previous works with us (e.g. Sketchfab, Behance, ArtStation, DeviantArt etc.) for that we can consider your application.

  • Apply now

  • Experience

  • Maximum file limit is 10MB.
    Accepted file types: pdf, doc, docx, xls, xlsx, jpg, jpeg, png.
  • Maximum file limit is 25MB. For larger documents, please use services such as WeTransfer.
    Accepted file types: pdf, doc, docx, xls, xlsx, ppt, pptx, png, jpg, jpeg.
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