Game Artist

Game Artist arıyoruz!

Lokasyon: Ankara, Türkiye

Deneyim ve Yetenekler

  • Maya veya Blender gibi 3D modelleme araçlarından herhangi birinde ileri seviyede bilgi sahibi olan,
  • Mobil oyunlarda UI/UX, karakter ve çevre tasarımları konusunda deneyim sahibi,
  • Tercihen hyper-casual oyun stüdyosu deneyimi olan,
  • Adobe Illustrator ve Adobe Photoshop konusunda deneyimli,
  • Tercihen Unity3D konusunda bilgili,
  • Üniversite mezunu,
  • Ekip çalışmasına yatkın ve enerjisi yüksek,

Game Artist arıyoruz!

Başvurunuzu değerlendirebilmemiz adına bizimle detaylı portfolyonuzu (Behance, ArtStation, Adobe, YouTube, Vimeo vs.) paylaşmanızı rica ederiz.

 


 

We are looking for Game Artists who can create breathtaking mobile games!

Location: Ankara, Turkey

Experience & Skills

  • Experience with 3D modeling softwares such as Maya or Blender
  • Have a strong sense of UI/UX, character and environment design for mobile games
  • Hyper-casual mobile gaming industry experience is preferred
  • Proficient in Adobe Illustrator and Adobe Photoshop
  • Familiarity with Unity3D is a plus
  • Having basic animation skills (2D and/or 3D) is a plus
  • University degree
  • Ability to work well with others in a team environment
  • Being a team player

  • Apply now

  • Experience

  • Maximum file limit is 10MB.
    Accepted file types: pdf, doc, docx, xls, xlsx, jpg, jpeg, png.
  • Maximum file limit is 25MB. For larger documents, please use services such as WeTransfer.
    Accepted file types: pdf, doc, docx, xls, xlsx, ppt, pptx, png, jpg, jpeg.
  • About


3D Artist / Industrial Designer

We are looking for Industrial Designers who can create attractive 3D products!

Location: Ankara, Turkey

Responsibilities

  • Producing high-quality 3D stylized humanoid and non-humanoid characters and environment assets, including modeling and look dev
  • Creating high poly sculpts and low poly in-game models based on original concepts
  • Creating textures for 3D models
  • Collaborating in a dynamic office with a cross-disciplinary team of artists and developers
  • Meeting project deadlines in a timely manner

Experience & Skills

  • Being a team player
  • Industrial Design department graduate
  • Excellent communication and organization skills
  • Professional experience with Autodesk Maya (3ds Max, Blender, Cinema 4D or others), Rhinoceros, Adobe Photoshop and/or Illustrator
  • Strong UV layout skills
  • Proven ability to transfer technical drafts and concepts to final products

Bonus

  • General knowledge of composition and color theory
  • Experience in Solidworks, AutoCAD, V-Ray or other rendering software (KeyShot, Arnold or Redshift)
  • Passion for mobile games and stylized cartoon characters
  • Open to learning new tools and technologies
  • Love Creasaur as much as we do!

 

Please make sure to share a portfolio and / or reel of your previous works with us (e.g. issuu, Sketchfab, Behance, ArtStation, DeviantArt etc.) for that we can consider your application.

  • Apply now

  • Experience

  • Maximum file limit is 10MB.
    Accepted file types: pdf, doc, docx, xls, xlsx, jpg, jpeg, png.
  • Maximum file limit is 25MB. For larger documents, please use services such as WeTransfer.
    Accepted file types: pdf, doc, docx, xls, xlsx, ppt, pptx, png, jpg, jpeg.
  • About


3D Generalist

We are looking for 3D Generalists who can create classy assets and models!

Location: Ankara, Turkey

Responsibilities

  • Producing high-quality 3D stylized humanoid and non-humanoid characters and environment assets, including modeling and look dev
  • Creating high poly sculpts and low poly in-game models based on original concepts
  • Creating textures for 3D models with adequate lighting and materials
  • Collaborating in a dynamic office with a cross-disciplinary team of artists and developers
  • Meeting project deadlines in a timely manner

Experience & Skills

  • Being a team player
  • Graduated from a related discipline
  • Excellent communication and organization skills
  • Professional experience with Autodesk Maya, ZBrush and Adobe Photoshop
  • Modeling and texturing skills in a diverse visual range of characters and environments
  • Strong UV layout skills
  • Knowledge of topology for animation
  • Basic knowledge of physically based rendering (PBR)

Bonus

  • General knowledge of composition and color theory
  • Experience in Houdini, Substance Painter, Mari or Quixel
  • Passion for mobile games
  • Open to learning new tools and technologies
  • Love Creasaur as much as we do!

 

Please make sure to share a portfolio and / or reel of your previous works with us (e.g. Sketchfab, Behance, ArtStation, DeviantArt etc.) for that we can consider your application.

  • Apply now

  • Experience

  • Maximum file limit is 10MB.
    Accepted file types: pdf, doc, docx, xls, xlsx, jpg, jpeg, png.
  • Maximum file limit is 25MB. For larger documents, please use services such as WeTransfer.
    Accepted file types: pdf, doc, docx, xls, xlsx, ppt, pptx, png, jpg, jpeg.
  • About