Creasaur Insights: 2D Animation

CREASAUR INSIGHTS: 2D ANIMATION

MEET OUR ANIMATION TEAM, WHO ADDS LIFE TO THE OBJECTS AND CHARACTERS OF OUR CONCEPT ARTISTS.

Let’s discover 2D Animation, the power that makes the graphics move! For this part, our animators Gültekin and Gökhan introduced their roles.

Before entering the animation world, Gökhan was working in a completely different field. “When I discovered animation, it was peerless, it felt so magical. Since then, I’m working to improve myself more and more to have more magic in my hands.”

The Move

2D animation can be found almost everywhere in a mobile game. Not only on in-game objects, like characters, but also in UI, ads, teaser and many more. In the end, what would be the purpose of a game without any movement?

The process for animators starts after the concept designer sends them the visuals. First, they piece the visuals for the rig; the rigging stage is like creating bones for the animation. However, the more detailed the rig and objects are, the lower the performance will be, so be careful about it. Plan well, decide on your aim and calculate the minimum actions required. You can play with the graphics and lines accordingly. Then, time to show some moves!

When Gültekin entered this world, there were only the first-generation colored screen phones existing, and he was compulsorily working with pixel art. From there you can understand the importance of deviation, self-improvement, and staying up-to-date. Broaden your horizon by being inspired by others, watching animations, trying new features and following the masters. They will pave the way for creating your own magic, your ability to thinking freely.

The animation is a part of childhood, who doesn’t like it? Having a role in a world that everybody loves is an awesome feeling, according to Gültekin. Also, there is the joy and fulfilment of giving life to 2D objects, making them move like high technology puppets.

Principles of Animation

The quality is at the center of 2D animation, and there are 12 basic principles to follow, introduced by Disney first, for making the quality top of the heap. The only way to reach success with these principles is by keeping working. You don’t need to utilize all of them, but practice all and keep them in mind. Because without these, the theoretical side of the animation might be useless.

Being a 2D Animator?

The animation is a part of childhood, who doesn’t like it? Having a role in a world that everybody loves is an awesome feeling, according to Gültekin. Also, there is the joy and fulfilment of giving life to 2D objects, making them move like high technology puppets.

Being a Creasaur?

“Here we are surrounded by professionals, all of them are the best in their jobs, and this is motivating because this motivation gets us going for improving ourselves every day and coming up with the best output. Creasaur makes us feel like we are the chosen ones.” Gültekin and Gökhan say.

We hope this interview will add some animation to your day. Please don’t hesitate to ask if you have any questions. Thank you Gültekin and Gökhan for adding action to Creasaur!


Creasaur Insights: UI/UX and Art Direction

CREASAUR INSIGHTS: UI/UX AND ART DIRECTION

WE FIND IT VERY IMPORTANT TO DEVELOP USER-FRIENDLY GAMES – DISCOVER OUR ART DIRECTOR’S PERSPECTIVE.

The bridge

Eda connects the art and the development side with a strong consideration for the user. To do this, she is involved in the whole process, from concept generation to product launch.

“If the communication is strong and well-managed, the result comes in rapid succession.”

User Interface (UI) and User Experience (UX) are a big part of it. After concept development, you have to design the UI in line with the concept and make sure that it is applicable to the UX and the game development. Of course, aesthetics is an inseparable part – never neglect to nurture your creative side.

When the assets are in hand, you should composite them and create UIs by placing the assets according to your concept. At this point, the consideration should lie on the development. Rend complete visuals to the pieces, turn them into a tileable form to make them developable, and send them to the developers together with the references. It’s important to stay in touch with the developers during all the process to answer their needs and give feedbacks. After all that, it’s release time!

Here is a tip: The better the tileable of the visual, the easier and neater the job of the developers will be.

The user

The user is located at the center of everything related to this field. On the one hand, UI and UX have some technical standards but on the other hand, there are also aesthetical point of views to consider (like suitable colors and their coding or a convenient balance of the objects’ sizes). It is important to align the technical with the artistic side. It might be that you prepared a stunning visual but it has to be at the same time corresponding to the standards and pointing the user towards the right way. So, always follow the recent trends and think user-friendly.

At Creasaur, I’m feeling the freedom. I have the chance of enhancing myself in any field I want. I’m currently working on 3D graphics, for example, just because I am wondering about it.

Being an Art Director?

I love thinking from an aesthetical perspective and enjoying everything related to visualization and graphics. That’s why I find my job very satisfying. Also, the team I’m part of is motivating me because they all are precious professionals and I want to sustain a clear and constructive communication with them.

Being a Creasaur?

At Creasaur, I’m feeling the freedom. I have the chance of enhancing myself in any field I want. I’m currently working on 3D graphics, for example, just because I am wondering about it. The only limit is our imagination, there is no nonsense opinion, what we are doing is always receiving value. I’m so happy and feeling lucky to be here.

We hope this interview has been useful to you. If you have any questions, please don’t hesitate to ask. Thank you, Eda, for being a Creasaur, and creating marvellous work!